// "Hard"

//wait totalenemiesswooping 1
Wait delay 90
Swoop leftmost red
Swoop leftmost red

//wait totalenemiesswooping 1
//Wait delay 90
Swoop rightmost green
Swoop rightmost green

//wait totalenemiesswooping 1
//Wait delay 90
Swoop leftmost orange
Swoop leftmost orange


//wait totalenemiesswooping 1
Wait delay 90
Swoop rightmost red
Swoop rightmost red

//wait totalenemiesswooping 1
//Wait delay 90
Swoop leftmost green
Swoop leftmost green

//wait totalenemiesswooping 1
//Wait delay 90
Swoop rightmost orange
Swoop rightmost orange

